Σάββατο 2 Ιανουαρίου 2016

stratego

Stratego /strəˈtiːɡoʊ/ is a strategy board game for two players on a board of 10×10 squares. Each player controls 40 pieces representing individual soldier ranks in an army. The objective of the game is to find and capture the opponent's Flag, or to capture so many enemy pieces that the opponent cannot make any further moves. Players cannot see the ranks of one another's pieces, so disinformation and discovery are important facets to gameplay.
Computer software version of Stratego
The object of the game is to capture the opponent's flag or cause a surrender.
Typically, one player uses red pieces, and the other uses blue pieces. The ranks are printed on one side only and placed so that the players cannot identify the opponent's pieces. Each player moves one piece per turn, when the player wants to attack they move their piece onto a square occupied by an opposing piece, both players reveal their piece's rank; the weaker piece (there are exceptions; see below) is removed from the board. If the engaging pieces are of equal rank, both are removed. A piece may not move onto a square already occupied unless it attacks.
Two zones in the middle of the board, each 2×2, cannot be entered by either player's pieces at any time. They are shown as lakes on the battlefield and serve as choke points to make frontal assaults less direct.
In the event that a player has no movable pieces, the opponent is the winner.
The average game has 381 moves, The number of legal positions is 10115, The number of possible games is 10535.[1]
Setup[edit]
Players arrange their 40 pieces in a 4×10 configuration at either end of the board. Such pre-play distinguishes the fundamental strategy of particular players, and influences the outcome of the game.
For most pieces, rank alone determines the outcome, but there are special pieces. The most numerous special piece is the Bomb (each player has six; note that the Bombs cannot move) which only Miners can defuse. It immediately eliminates any other piece striking it, without itself being destroyed. Each player also has one Spy, which succeeds only if it attacks the Marshal, or the Flag. If the Spy attacks any other piece, or is attacked by any piece (including the Marshal), the Spy is defeated.



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